Energy Being: Protection 8; Impervious Toughness 13; 21 101
Immunity 15 (Life Support, Visual Sensory Effects); 13
Insubstantial 3 (Energy), Reaction, Continuous, Precise, 23
Variable Descriptor (Electromagnetic Spectrum);
Enhanced Traits (Fortitude +6, Dodge +8, Parry +5, Will +6, 35
Stamina +4, Ranged Combat Electromagnetic Control +4);
Movement 1 (Environmental Adaptation Zero-G); 2
Enhanced Advantages (Accurate Attack, All-Out Attack, Diehard, 7
Extraordinary Effort, Improved Initiative 2, Move-By Action
Instant Change: Feature: Hologram - Changes to Spectra instantly 1
Energy Flight Array 41
AE High Speed Flight: Flight 20 40
AE Speed of Light Flight: Flight 28, Concentration; Movement 2 (Space 1
Travel 1)
Electromagnetic Spectrum Control Array 57
AE Quick Effects: Variable 5 (25 pts.), Free Action, limited 41
to electromagnetic/radiation/light effects
DAE EM Blast: Ranged Damage 18, Subtle 1, variable descriptor 2
DAE Light & Magnetic Constructs: Create 12, Subtle 1, Selective 2
DAE Lifting: Moving Object 18, Subtle 1 2
DAE Invisibility: Visual Concealment 4, All Sight 2
DAE Holograms: Illusion 12, visual, Independant 2
DAE Big Holograms: Illusion 3, Burst Area 12, visual (11.5 2
mile radius)
DAE LIGHT!: Affliction 13 (Sense impaired[-2], Disabled[-5], 2
Unaware), Cummulative, Perception Area, against Fortitude,
Affects sight)
DAE Turning Into Laser: Damage 19, close, accurate, Enhanced 2
Advantage (Power Attack, Improved Critical 4)
|